Page Length: 50

Size: 842 KB

Format: PDF & Word

5,000.00

CHAPTER ONE

INTRODUCTION

1.1 BACKGROUND OF STUDY

E-learning can be defined as the use of information and communication technology to acquire knowledge and improve skills at times and on terms defined by each learner in an interactive and engaging environment. It covers a spectrum of activities from blended and hybrid learning to learning that is entirely online (distance learning).E-learning refers to the use of various kinds of electronic media and information and communication technologies (ICT) in education. E-learning is an inclusive terminology that encompasses all forms of educational technology that electronically or technologically support learning and teaching. Depending on whether a particular aspect, component or delivery method is given emphasis, e-learning may be termed technology-enhanced learning (TEL), computer-based training (CBT), internet-based training (IBT), web-based training (WBT), online education, virtual education, or digital educational collaboration. E-learning can occur in or out of the classroom. It can be self-paced, asynchronous learning or may be instructor-led, synchronous learning. E-learning is suited to distance learning and flexible learning, but it can also be used in conjunction with face-to-face teaching, in which case the term blended learning is commonly used.

It is commonly thought that new technologies make a big difference in education.Many proponents of e-learning believe that everyone must be equipped with basic knowledge of technology, as well as use it as a medium to reach educational goals. E-learning is an inclusive terminology for all forms of educational technology that electronically or technologically support learning and teaching in institutions which aims at providing e-learning system in institutions. (Bernard, 2017) advocates that the “e” should be interpreted to mean “exciting, energetic, enthusiastic, emotional, extended, excellent, and educational” in addition to “electronic.” This broad interpretation focuses on new applications and developments, and also brings learning and media psychology into consideration. The worldwide e-learning industry was estimated to be over $48 billion in 2000 according to conservative estimates. Developments in internet and multimedia technologies are the basic enabler of e-learning with consulting, content, technologies, services and support being identified as the five key sectors of the e-learning industry. E-learning has given people in college the access to data. This can improve interactions between students and their instructors for their classes, this can allow students with tools which they can use for different purposes and use independently supports problem base actions.

There are also ways that it can discourage people from actually learning as pointed out, it might make it easier for them paying less attention to learning but finding it interesting chatting on any social network with someone. It also gives them the ability to cheat through online test and quizzes having the ability to look for the answer using Google. This also can give technical students an advantage over non-technical students. Overall e-learning through technology will most likely be seen more and more in today’s college environment. Approaches to e-learning require a focus on students providing them with tools to support based activities.

1.2 STATEMENT OF THE PROBLEM

Student in tertiary institution suffers a lot of setback in external exams due to the type of teaching system which they receive. They don’t have access to e-learning system or to the internet and lack knowledge of what is procured in the society.

 

 

 

1.3 AIMS AND OBJECTIVES

  1. To facilitate the development of information technology.
  2. To enable the organization to transcend distance and other organizational gaps by providing a cohesive learning environment.
  • To enable students know more of E-learning system.
  1. To reveal the use and technology of wireless network to the user.
  2. To provide alternative way of attaining education.
  3. To implement a system which reduce examination malpractice?

1.4 SIGNIFICANCE OF THE STUDY

The study is primarily aimed at providing benefit for the organizations and individuals involved. It

reduces the cost of learning. It creates access thereby enables people from any part of the world to be educated. Economically disadvantaged students and children with disabilities will benefit particularly. Economic progress can result from direct job creation in the technology industry as well as from developing a better educated workforce

E-learning also functions in improving standard of education which Helps to eliminate inadequate like examination malpractice.

1.5 SCOPE OF THE STUDY

The scope of this study covers the design and implementation of e- learning system for disabled students of Federal Polytechnic, Oko.

1.6 LIMITATION OF THE STUDY

The rate of technology is moving at rapid speed and not everybody understands how some of the tools used for this education process are used. Some people find it burdensome to afford this form of learning and measurement, especially towards the cost of accessing the internet.

1.7 DEFINITION OF TERMS

E-learning conducted with various kinds of electronic media, especially via the internet.

  1. ICT-Information communication technologies are mostly used by young people. It is a term that includes any communication device or application.
  2. TEL-Technology enhance learning can be referred to a technology enhanced classrooms which in turn can mean either a classroom with hardware or ICT use in classroom teaching.
  • IBT-Internet based training is defined as any skill or knowledge transfer that takes place using the World Wide Web as the distribution channel.
  1. VLE-Visual learning environment is a web based platform for the digital aspect of courses of study, usually within educational institutions.

DOWNLOAD COMPLETE WORK

DISCLAIMER: All project works, files and documents posted on this website, eProjectTopics.com are the property/copyright of their respective owners. They are for research reference/guidance purposes only and some of the works may be crowd-sourced. Please don’t submit someone’s work as your own to avoid plagiarism and its consequences. Use it as a reference/citation/guidance purpose only and not copy the work word for word (verbatim). The paper should be used as a guide or framework for your own paper. The contents of this paper should be able to help you in generating new ideas and thoughts for your own study. eProjectTopics.com is a repository of research works where works are uploaded for research guidance. Our aim of providing this work is to help you eradicate the stress of going from one school library to another in search of research materials. This is a legal service because all tertiary institutions permit their students to read previous works, projects, books, articles, journals or papers while developing their own works. This is where the need for literature review comes in. “What a good artist understands is that nothing comes from nowhere. The paid subscription on eProjectTopics.com is a means by which the website is maintained to support Open Education. If you see your work posted here by any means, and you want it to be removed/credited, please contact us with the web address link to the work. We will reply to and honour every request. Please notice it may take up to 24 – 48 hours to process your request.

WeCreativez WhatsApp Support
Administrator (Online)
Hello and welcome. I am online and ready to help you via WhatsApp chat. Let me know if you need my assistance.